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authorCampbell Barton <ideasman42@gmail.com>2010-04-11 02:12:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-11 02:12:10 +0400
commit4d2f5a275d402bd732bd52887d7aed5fce7276c4 (patch)
treeabfef56567ad03bc1d1f8e06136450d7faa2de35 /source/blender/blenkernel/BKE_customdata.h
parent9eb838ce24e28b0f21cff014b8f5f83a4d501b29 (diff)
Solidify Modifier
- vertex normals were not being flipped (though faces are) - rim faces didnt influence edge vertex normals apply solidify on top of solidify modifier now works correctly
Diffstat (limited to 'source/blender/blenkernel/BKE_customdata.h')
-rw-r--r--source/blender/blenkernel/BKE_customdata.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index c07b26fd372..7ca6bbe67a7 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -174,7 +174,7 @@ void CustomData_bmesh_interp(struct CustomData *data, void **src_blocks,
/* swaps the data in the element corners, to new corners with indices as
specified in corner_indices. for edges this is an array of length 2, for
faces an array of length 4 */
-void CustomData_swap(struct CustomData *data, int index, int *corner_indices);
+void CustomData_swap(struct CustomData *data, int index, const int *corner_indices);
/* gets a pointer to the data element at index from the first layer of type
* returns NULL if there is no layer of type