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authorAndrew Wiggin <ender79bl@gmail.com>2011-12-01 13:49:27 +0400
committerAndrew Wiggin <ender79bl@gmail.com>2011-12-01 13:49:27 +0400
commit56da69fd03c871cefe9d38ff36118dae21bb53b1 (patch)
tree3bc7d33c9f48f9f091833142287fee215a9c4ddd /source/blender/blenkernel/BKE_customdata.h
parentfc401fd3434cbbce1df3c40a1362e84764258a72 (diff)
Fix for [#29467] Selection of active vertex color layer doesn't work
Need to push active layer indices from loops & polys to faces again after tesselations
Diffstat (limited to 'source/blender/blenkernel/BKE_customdata.h')
-rw-r--r--source/blender/blenkernel/BKE_customdata.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 6dc3baa2746..1bfe9bb9e29 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -333,6 +333,7 @@ int CustomData_verify_versions(struct CustomData *data, int index);
void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata,
struct CustomData *ldata, int totloop, int totpoly);
void CustomData_from_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata, int total);
+void CustomData_bmesh_update_active_layers(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata);
void CustomData_bmesh_init_pool(struct CustomData *data, int allocsize);
/* External file storage */