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authorCampbell Barton <ideasman42@gmail.com>2012-10-20 21:39:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-20 21:39:56 +0400
commiteee64aeccf64f95f6657571a53ca5226b52ebbc8 (patch)
treee0ff6b7be7802770697cdf9907795c152fb2f824 /source/blender/blenkernel/BKE_customdata.h
parent8944dab58a4f9efed28bc40ea45f3555026d0f0b (diff)
bmesh-decimate now only does CustomData_has_math for loop layers, add CustomData_has_interp() for vert & edges.
Diffstat (limited to 'source/blender/blenkernel/BKE_customdata.h')
-rw-r--r--source/blender/blenkernel/BKE_customdata.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 883850d8dac..e387fc5f97c 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -80,11 +80,13 @@ void customData_mask_layers__print(CustomDataMask mask);
* the below operations.
*/
int CustomData_layer_has_math(struct CustomData *data, int layer_n);
+int CustomData_layer_has_interp(struct CustomData *data, int layer_n);
/**
* Checks if any of the customdata layers has math.
*/
int CustomData_has_math(struct CustomData *data);
+int CustomData_has_interp(struct CustomData *data);
/* copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
* another, while not overwriting anything else (e.g. flags). probably only