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author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-22 21:32:47 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-22 21:32:47 +0300 |
commit | 7f65eb3f5346c101d7a341ca0071f2f1a26198db (patch) | |
tree | 35471b6e88133e707b95e24f83164d4f640c43cf /source/blender/blenkernel/BKE_depsgraph.h | |
parent | 477078defa0eab48db167a04c208782d1114525c (diff) |
Fix part of T47025: Shadow pass error: Black shadow.
Skipping computing of shadow pass when diffuse color is pitch black is fine... unless
you actually need/want that shadow pass!
The 'noisy' issue with picture texture remains a bit mysterious to me currently. :/
Diffstat (limited to 'source/blender/blenkernel/BKE_depsgraph.h')
0 files changed, 0 insertions, 0 deletions