diff options
author | Ton Roosendaal <ton@blender.org> | 2005-10-03 13:04:57 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-10-03 13:04:57 +0400 |
commit | 1af3055832a8a4b353a5fc7552b95cbd50f74cc8 (patch) | |
tree | 374dcff2ac311608cbe6dd4e2ee8064988544dc9 /source/blender/blenkernel/BKE_depsgraph.h | |
parent | d9b04751589651719c7759744d83d51b90bad2f3 (diff) |
Bugfix #3046
When using 3d window "unlocked" (own layer and own camera possible), the
dependency updates didn't work, these were only using Scene layers.
Changed the dependency graph call DAG_scene_flush_update()
to accept an argument for all visible layers in a Screen.
Diffstat (limited to 'source/blender/blenkernel/BKE_depsgraph.h')
-rw-r--r-- | source/blender/blenkernel/BKE_depsgraph.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h index 0c592364d72..4ac70df66a7 100644 --- a/source/blender/blenkernel/BKE_depsgraph.h +++ b/source/blender/blenkernel/BKE_depsgraph.h @@ -97,7 +97,7 @@ void draw_all_deps(void); void DAG_scene_sort(struct Scene *sce); void DAG_scene_update_flags(struct Scene *sce, unsigned int lay); -void DAG_scene_flush_update(struct Scene *sce); +void DAG_scene_flush_update(struct Scene *sce, unsigned int lay); void DAG_object_flush_update(struct Scene *sce, struct Object *ob, short flag); void DAG_pose_sort(struct Object *ob); |