diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-12-16 22:26:54 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-12-16 22:26:54 +0300 |
commit | eecfc0fbb2892875d29879ebcb82289941ac4b1d (patch) | |
tree | fd808e8ab50a0a7dac62d09a8c5105b0d6d3096b /source/blender/blenkernel/BKE_depsgraph.h | |
parent | fef0549ea5f09d5d83066b9c5cc232f8f0b0568a (diff) |
bugfix [#25208] randomize transform doesn't work on objects with keyframes
Surprising this wasnt noticed in a much more obvious case:
- Key Location, Move, Rotate, Undo-Rotate >> Resets to keyed location as well.
This was happening because DAG_on_load_update() was called on read_undosave(), flagging 'ob->adt->recalc |= ADT_RECALC_ANIM;'
Fix by adding an option to DAG_on_load_update(), not to recalculate time flags.
Diffstat (limited to 'source/blender/blenkernel/BKE_depsgraph.h')
-rw-r--r-- | source/blender/blenkernel/BKE_depsgraph.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h index e612d00f936..91954131b71 100644 --- a/source/blender/blenkernel/BKE_depsgraph.h +++ b/source/blender/blenkernel/BKE_depsgraph.h @@ -104,11 +104,11 @@ void draw_all_deps(void); void DAG_scene_sort(struct Main *bmain, struct Scene *sce); /* flag all objects that need recalc because they're animated */ -void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay); +void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time); /* flushes all recalc flags in objects down the dependency tree */ -void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, int time); +void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time); /* tag objects for update on file load */ -void DAG_on_load_update(struct Main *bmain); +void DAG_on_load_update(struct Main *bmain, const short do_time); /* when setting manual RECALC flags, call this afterwards */ void DAG_ids_flush_update(struct Main *bmain, int time); |