diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-08-21 11:40:19 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-08-21 11:40:19 +0400 |
commit | 785a67f396337cc17dd2df8de307932f1f8195ba (patch) | |
tree | 2103fce5fb5b03a7a666bf4ccda7b05b05a683fd /source/blender/blenkernel/BKE_displist.h | |
parent | 8937a8b8395cc233a78e6a838676ddc3511b7b98 (diff) |
Partial revert of recenr cu->disp merge commit
That ended up in tricky code trying to mimic depsgraph
branch behavior API-wise preserving texspace and bound
box calculation compatible with previous releases.
So for now bring cu->disp back to the trunk but keep
texpsace and boundbox APIs the same as in the branch.
This keeps texpsapce and boundbox behavior fully compatible
with previous releases and still makes API the same as
for meshes.
Diffstat (limited to 'source/blender/blenkernel/BKE_displist.h')
-rw-r--r-- | source/blender/blenkernel/BKE_displist.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index 1cf77c68345..2178f860825 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -102,4 +102,6 @@ float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int /* add Orco layer to the displist object which has got derived mesh and return orco */ float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender, int renderResolution); +void BKE_displist_minmax(struct ListBase *dispbase, float min[3], float max[3]); + #endif |