diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-06-15 14:17:06 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-06-15 14:17:06 +0400 |
commit | aaf7dae5f18d918cce34e6c54eb971778cdd1bb9 (patch) | |
tree | 29524ad30652490664c4b10cce5c6d9d2568eb96 /source/blender/blenkernel/BKE_displist.h | |
parent | 5e418071352977f0e55e0f84ffbb02ff8c5a6763 (diff) |
Code cleanup: remove unused shaded draw mode code.
Diffstat (limited to 'source/blender/blenkernel/BKE_displist.h')
-rw-r--r-- | source/blender/blenkernel/BKE_displist.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index 68745975dae..b00db53a199 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -97,15 +97,10 @@ extern void makeDispListCurveTypes_forRender(struct Scene *scene, struct Object extern void makeDispListCurveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); extern void makeDispListMBall(struct Scene *scene, struct Object *ob); extern void makeDispListMBall_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); -extern void shadeDispList(struct Scene *scene, struct Base *base); -extern void shadeMeshMCol(struct Scene *scene, struct Object *ob, struct Mesh *me); int surfindex_displist(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4); -void reshadeall_displist(struct Scene *scene); void filldisplist(struct ListBase *dispbase, struct ListBase *to, int flipnormal); -void fastshade_free_render(void); - float calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot); /* add Orco layer to the displist object which has got derived mesh and return orco */ |