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author | Jacques Lucke <mail@jlucke.com> | 2018-09-24 18:10:29 +0300 |
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committer | Jacques Lucke <mail@jlucke.com> | 2018-09-24 18:10:29 +0300 |
commit | 19f46c6ac071e32482969319f43d148ada97a63f (patch) | |
tree | f7a415bb592ebd2cf695c1526d75db2aeabd1b6e /source/blender/blenkernel/BKE_dynamicpaint.h | |
parent | 809be0099ea161eda0f149411651bd9fe84e1b6a (diff) |
Weight Paint: Multiply overlay on the mesh
Use the multiply blending mode for the weight paint overlay.
To support the opacity slider, we need a new shader. Otherwise this combination of multiplication and mixing does not seem to be supported by glBlendFunc.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3727
Diffstat (limited to 'source/blender/blenkernel/BKE_dynamicpaint.h')
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