diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-11 13:14:18 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-11 13:15:14 +0300 |
commit | d0956e9cb3077971a9ae6c1ba9560604d5ad1ef7 (patch) | |
tree | 0dea964abf85748db7ab15a2feee1a41bf6ec52c /source/blender/blenkernel/BKE_dynamicpaint.h | |
parent | 8055ed2741d1da48f2bf84c75ccb37b54cef1ab8 (diff) |
Cleanup: Moar G.main removal of Hell.
This commit actually adds some G.main... but at much, much higher level
than the ones it removes, so should still be better ;)
Diffstat (limited to 'source/blender/blenkernel/BKE_dynamicpaint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_dynamicpaint.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h index 9d738045ad1..cc1ff1a2375 100644 --- a/source/blender/blenkernel/BKE_dynamicpaint.h +++ b/source/blender/blenkernel/BKE_dynamicpaint.h @@ -28,6 +28,7 @@ */ struct EvaluationContext; +struct Main; struct Scene; /* Actual surface point */ @@ -62,7 +63,7 @@ typedef struct PaintWavePoint { } PaintWavePoint; struct DerivedMesh *dynamicPaint_Modifier_do( - struct EvaluationContext *eval_ctx, struct DynamicPaintModifierData *pmd, struct Scene *scene, + struct Main *bmain, struct EvaluationContext *eval_ctx, struct DynamicPaintModifierData *pmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm); void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd); void dynamicPaint_Modifier_copy(const struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd); @@ -87,6 +88,7 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings /* image sequence baking */ int dynamicPaint_createUVSurface(struct Scene *scene, struct DynamicPaintSurface *surface, float *progress, short *do_update); int dynamicPaint_calculateFrame( + struct Main *bmain, struct EvaluationContext *eval_ctx, struct DynamicPaintSurface *surface, struct Scene *scene, struct Object *cObject, int frame); void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char *filename, short output_layer); |