diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-05-31 13:27:47 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-05-31 13:27:47 +0300 |
commit | 28369f725c10f167e504f0acd695a0f9d3c2a709 (patch) | |
tree | 8f8cb7289a660b84ec4be31ab018965d4082b11c /source/blender/blenkernel/BKE_dynamicpaint.h | |
parent | 24d1829243c6e41c639c1d0722a13599a7c1927c (diff) |
Cleanup: remove G.main from BKE object
Had to add some G.main to modifiers, but in 2.8 we do not need that
anymore, so it's not that bad! ;)
Diffstat (limited to 'source/blender/blenkernel/BKE_dynamicpaint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_dynamicpaint.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h index 5bf9dd84702..9d738045ad1 100644 --- a/source/blender/blenkernel/BKE_dynamicpaint.h +++ b/source/blender/blenkernel/BKE_dynamicpaint.h @@ -27,6 +27,7 @@ * \ingroup bke */ +struct EvaluationContext; struct Scene; /* Actual surface point */ @@ -60,7 +61,9 @@ typedef struct PaintWavePoint { short state; } PaintWavePoint; -struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm); +struct DerivedMesh *dynamicPaint_Modifier_do( + struct EvaluationContext *eval_ctx, struct DynamicPaintModifierData *pmd, struct Scene *scene, + struct Object *ob, struct DerivedMesh *dm); void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd); void dynamicPaint_Modifier_copy(const struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd); @@ -83,7 +86,9 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings /* image sequence baking */ int dynamicPaint_createUVSurface(struct Scene *scene, struct DynamicPaintSurface *surface, float *progress, short *do_update); -int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct Scene *scene, struct Object *cObject, int frame); +int dynamicPaint_calculateFrame( + struct EvaluationContext *eval_ctx, struct DynamicPaintSurface *surface, struct Scene *scene, + struct Object *cObject, int frame); void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char *filename, short output_layer); /* PaintPoint state */ |