diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-09-05 20:04:15 +0400 |
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committer | Miika Hamalainen <blender@miikah.org> | 2011-09-05 20:04:15 +0400 |
commit | 79ef35889f850aa7173800bcf67918c14f3b1291 (patch) | |
tree | 198618ec4a98e50a1123ea94c093788413ca18dc /source/blender/blenkernel/BKE_dynamicpaint.h | |
parent | 39b66f9ad4239865f25853eea3cbf48e4853a266 (diff) |
Dynamic Paint:
* Added "Initial Color" setting for surfaces. You can for example set color from UV mapped texture or from vertex colors.
* Added clamping option for "wave" brushes.
* Merged smudge and drip adjacency search code. This fixes some issues with drip effect and makes code easier to maintain.
* Some adjustments to the bounding box generation code.
* OpenMP is now completely disabled if no compile flag is set.
* Wetness values are now properly clamped on vertex surfaces. No more black dots on >1.0 wetness.
* Textured brushes now use same function calls as internal renderer, instead of modified duplicates.
* Moved operator code to editors/physics/.
* Re-enabled some particle brush optimizations.
* Fixed sometimes incorrect volume brush influence.
* Fixed possible crash when using a brush that uses "Voxel Data" texture simultaneously with material preview or render.
* Fixed texture mapping issues for "Object Center" brush.
* Fixed possible crash/corruption when duplicating brush object that uses color ramps.
* Other tweaking and code cleanup.
Diffstat (limited to 'source/blender/blenkernel/BKE_dynamicpaint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_dynamicpaint.h | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h index 24cb8c39844..26ad3c294eb 100644 --- a/source/blender/blenkernel/BKE_dynamicpaint.h +++ b/source/blender/blenkernel/BKE_dynamicpaint.h @@ -18,6 +18,8 @@ struct PaintEffectData; struct PaintBakeData; +struct bContext; +struct wmOperator; /* Actual surface point */ typedef struct PaintSurfaceData { @@ -61,12 +63,22 @@ struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pm void dynamicPaint_Modifier_free (struct DynamicPaintModifierData *pmd); void dynamicPaint_Modifier_copy(struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd); -void dynamicPaint_cacheUpdateFrames(struct DynamicPaintSurface *surface); -void dynamicPaint_clearSurface(DynamicPaintSurface *surface); +int dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, struct Scene *scene); +struct DynamicPaintSurface *dynamicPaint_createNewSurface(struct DynamicPaintCanvasSettings *canvas, struct Scene *scene); +void dynamicPaint_clearSurface(struct DynamicPaintSurface *surface); int dynamicPaint_resetSurface(struct DynamicPaintSurface *surface); -int dynamicPaint_surfaceHasColorPreview(DynamicPaintSurface *surface); +void dynamicPaint_freeSurface(struct DynamicPaintSurface *surface); +void dynamicPaint_freeCanvas(struct DynamicPaintModifierData *pmd); +void dynamicPaint_freeBrush(struct DynamicPaintModifierData *pmd); + +void dynamicPaint_cacheUpdateFrames(struct DynamicPaintSurface *surface); +int dynamicPaint_surfaceHasColorPreview(struct DynamicPaintSurface *surface); int dynamicPaint_outputLayerExists(struct DynamicPaintSurface *surface, struct Object *ob, int index); void dynamicPaintSurface_updateType(struct DynamicPaintSurface *surface); -void dynamicPaintSurface_setUniqueName(DynamicPaintSurface *surface, char *basename); +void dynamicPaintSurface_setUniqueName(struct DynamicPaintSurface *surface, char *basename); +void dynamicPaint_resetPreview(struct DynamicPaintCanvasSettings *canvas); +struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings *canvas); + +int dynamicPaint_initBake(struct bContext *C, struct wmOperator *op); #endif /* BKE_DYNAMIC_PAINT_H_ */ |