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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-04-24 16:43:58 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2019-04-25 09:02:18 +0300 |
commit | 6d09fa357731e3444a08aa7e705aab8fb4ed895d (patch) | |
tree | 37094424c2ad8e003558f113768dc827395e02bc /source/blender/blenkernel/BKE_dynamicpaint.h | |
parent | 78f8679cfc6d6e8f19d84908ab4343ce6638faf3 (diff) |
DynamicPaint: Remove Previews
Modifier previews should be implemented by a more generic system.
The current system is already a hack and needed a lot of work
to get it working again in 2.80 and even so that would be replaced by
another system in the near future.
For Vertex Colors we have a work around in place by using Workbench
Vertex Colors. For Vertex Weights we loose the previewing. Not sure
targetting weight is working (even for 279).
Reviewed By: brecht
Maniphest Tasks: T63857
Differential Revision: https://developer.blender.org/D4734
Diffstat (limited to 'source/blender/blenkernel/BKE_dynamicpaint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_dynamicpaint.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h index 9f4f2862c95..c4f05d404ce 100644 --- a/source/blender/blenkernel/BKE_dynamicpaint.h +++ b/source/blender/blenkernel/BKE_dynamicpaint.h @@ -83,13 +83,11 @@ void dynamicPaint_freeBrush(struct DynamicPaintModifierData *pmd); void dynamicPaint_freeSurfaceData(struct DynamicPaintSurface *surface); void dynamicPaint_cacheUpdateFrames(struct DynamicPaintSurface *surface); -bool dynamicPaint_surfaceHasColorPreview(struct DynamicPaintSurface *surface); bool dynamicPaint_outputLayerExists(struct DynamicPaintSurface *surface, struct Object *ob, int output); void dynamicPaintSurface_updateType(struct DynamicPaintSurface *surface); void dynamicPaintSurface_setUniqueName(struct DynamicPaintSurface *surface, const char *basename); -void dynamicPaint_resetPreview(struct DynamicPaintCanvasSettings *canvas); struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings *canvas); /* image sequence baking */ |