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authorCampbell Barton <ideasman42@gmail.com>2015-08-01 05:36:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-08-01 05:37:52 +0300
commit49f88326af63a0197299e217748ce1379b5a5830 (patch)
treeb8f7c1e6d78081c14641db8c2797321ab0e3e0e8 /source/blender/blenkernel/BKE_editmesh.h
parent1c626f823db0136317ee867dde0c778ab785070c (diff)
Docs: doxy cleanup/minor edits
Diffstat (limited to 'source/blender/blenkernel/BKE_editmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_editmesh.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index d350eea7ac7..55a9db9b1e5 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -25,6 +25,10 @@
/** \file BKE_editmesh.h
* \ingroup bke
+ *
+ * The \link edmesh EDBM module\endlink is for editmode bmesh stuff.
+ * In contrast, the this module is for code shared with blenkernel thats
+ * only concerned with low level operations on the #BMEditMesh structure.
*/
#include "BKE_customdata.h"
@@ -37,14 +41,10 @@ struct Scene;
struct DerivedMesh;
struct MeshStatVis;
-/* ok: the EDBM module is for editmode bmesh stuff. in contrast, the
- * BMEdit module is for code shared with blenkernel that concerns
- * the BMEditMesh structure.
- */
-
-/* this structure replaces EditMesh.
+/**
+ * This structure is used for mesh edit-mode.
*
- * through this, you get access to both the edit bmesh,
+ * through this, you get access to both the edit #BMesh,
* it's tessellation, and various stuff that doesn't belong in the BMesh
* struct itself.
*