diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenkernel/BKE_editmesh_bvh.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenkernel/BKE_editmesh_bvh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_editmesh_bvh.h | 75 |
1 files changed, 50 insertions, 25 deletions
diff --git a/source/blender/blenkernel/BKE_editmesh_bvh.h b/source/blender/blenkernel/BKE_editmesh_bvh.h index 420250ab25c..6eb8260513f 100644 --- a/source/blender/blenkernel/BKE_editmesh_bvh.h +++ b/source/blender/blenkernel/BKE_editmesh_bvh.h @@ -36,39 +36,64 @@ typedef struct BMBVHTree BMBVHTree; typedef bool (*BMBVHTree_FaceFilter)(struct BMFace *f, void *userdata); -BMBVHTree *BKE_bmbvh_new_from_editmesh( - struct BMEditMesh *em, int flag, - const float (*cos_cage)[3], const bool cos_cage_free); -BMBVHTree *BKE_bmbvh_new_ex( - struct BMesh *bm, struct BMLoop *(*looptris)[3], int looptris_tot, int flag, - const float (*cos_cage)[3], const bool cos_cage_free, - bool (*test_fn)(struct BMFace *, void *user_data), void *user_data); -BMBVHTree *BKE_bmbvh_new( - struct BMesh *bm, struct BMLoop *(*looptris)[3], int looptris_tot, int flag, - const float (*cos_cage)[3], const bool cos_cage_free); -void BKE_bmbvh_free(BMBVHTree *tree); +BMBVHTree *BKE_bmbvh_new_from_editmesh(struct BMEditMesh *em, + int flag, + const float (*cos_cage)[3], + const bool cos_cage_free); +BMBVHTree *BKE_bmbvh_new_ex(struct BMesh *bm, + struct BMLoop *(*looptris)[3], + int looptris_tot, + int flag, + const float (*cos_cage)[3], + const bool cos_cage_free, + bool (*test_fn)(struct BMFace *, void *user_data), + void *user_data); +BMBVHTree *BKE_bmbvh_new(struct BMesh *bm, + struct BMLoop *(*looptris)[3], + int looptris_tot, + int flag, + const float (*cos_cage)[3], + const bool cos_cage_free); +void BKE_bmbvh_free(BMBVHTree *tree); struct BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree); -struct BMFace *BKE_bmbvh_ray_cast( - BMBVHTree *tree, const float co[3], const float dir[3], const float radius, - float *r_dist, float r_hitout[3], float r_cagehit[3]); +struct BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree, + const float co[3], + const float dir[3], + const float radius, + float *r_dist, + float r_hitout[3], + float r_cagehit[3]); -struct BMFace *BKE_bmbvh_ray_cast_filter( - BMBVHTree *tree, const float co[3], const float dir[3], const float radius, - float *r_dist, float r_hitout[3], float r_cagehit[3], - BMBVHTree_FaceFilter filter, void *filter_cb); +struct BMFace *BKE_bmbvh_ray_cast_filter(BMBVHTree *tree, + const float co[3], + const float dir[3], + const float radius, + float *r_dist, + float r_hitout[3], + float r_cagehit[3], + BMBVHTree_FaceFilter filter, + void *filter_cb); /* find a vert closest to co in a sphere of radius dist_max */ -struct BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], const float dist_max); -struct BMFace *BKE_bmbvh_find_face_closest(BMBVHTree *tree, const float co[3], const float dist_max); +struct BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, + const float co[3], + const float dist_max); +struct BMFace *BKE_bmbvh_find_face_closest(BMBVHTree *tree, + const float co[3], + const float dist_max); -struct BVHTreeOverlap *BKE_bmbvh_overlap(const BMBVHTree *bmtree_a, const BMBVHTree *bmtree_b, unsigned int *r_overlap_tot); +struct BVHTreeOverlap *BKE_bmbvh_overlap(const BMBVHTree *bmtree_a, + const BMBVHTree *bmtree_b, + unsigned int *r_overlap_tot); /* BKE_bmbvh_new flag parameter */ enum { - BMBVH_RETURN_ORIG = (1 << 0), /* use with 'cos_cage', returns hits in relation to original geometry */ - BMBVH_RESPECT_SELECT = (1 << 1), /* restrict to hidden geometry (overrides BMBVH_RESPECT_HIDDEN) */ - BMBVH_RESPECT_HIDDEN = (1 << 2), /* omit hidden geometry */ + BMBVH_RETURN_ORIG = + (1 << 0), /* use with 'cos_cage', returns hits in relation to original geometry */ + BMBVH_RESPECT_SELECT = + (1 << 1), /* restrict to hidden geometry (overrides BMBVH_RESPECT_HIDDEN) */ + BMBVH_RESPECT_HIDDEN = (1 << 2), /* omit hidden geometry */ }; -#endif /* __BKE_EDITMESH_BVH_H__ */ +#endif /* __BKE_EDITMESH_BVH_H__ */ |