diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2008-08-18 23:32:21 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2008-08-18 23:32:21 +0400 |
commit | 17e42222306e8671fb8937594200d350abd127f4 (patch) | |
tree | 1667ab691576f36d0af598e36f7d24a2ace4dc8f /source/blender/blenkernel/BKE_effect.h | |
parent | 8562efe8a3f25c68251b080cae8c8c7e936bf476 (diff) |
Little tweaks so 0 wind results in 0 noise, also removed double-mass dependancy in cloth
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r-- | source/blender/blenkernel/BKE_effect.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index 3b4c3198179..cc1c8c1d708 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -66,7 +66,7 @@ void pdEndEffectors(struct ListBase *lb); void pdDoEffectors(struct ListBase *lb, float *opco, float *force, float *speed, float cur_time, float loc_time, unsigned int flags); /* required for particle_system.c */ -void do_physical_effector(short type, float force_val, float distance, float falloff, float size, float damp, float *eff_velocity, float *vec_to_part, float *velocity, float *field, int planar, struct RNG *rng, float noise); +void do_physical_effector(short type, float force_val, float distance, float falloff, float size, float damp, float *eff_velocity, float *vec_to_part, float *velocity, float *field, int planar, struct RNG *rng, float noise_factor); float effector_falloff(struct PartDeflect *pd, float *eff_velocity, float *vec_to_part); |