Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTon Roosendaal <ton@blender.org>2004-09-19 21:44:20 +0400
committerTon Roosendaal <ton@blender.org>2004-09-19 21:44:20 +0400
commit74cd2db33749740b135162eb46705f799a735431 (patch)
tree637a156e97ff4bf116065c3cd1aa218bb4a8d6fa /source/blender/blenkernel/BKE_effect.h
parente99320e7d21232c154b2c9d4a7d38e116b95b9c2 (diff)
Removed all calls to object_wave in code, and moved it into the
mesh_modifier() in deform.c. Now wave works on top of hooks, before lattice/curve deform and armature. But together!
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r--source/blender/blenkernel/BKE_effect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 84994672d9f..14ece28e6bd 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -60,7 +60,7 @@ void init_mv_jit(float *jit, int num,int seed2);
void give_mesh_mvert(struct Mesh *me, int nr, float *co, short *no,int seed2);
void build_particle_system(struct Object *ob);
void calc_wave_deform(struct WaveEff *wav, float ctime, float *co);
-void object_wave(struct Object *ob);
+int object_wave(struct Object *ob);
#endif