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author | Ton Roosendaal <ton@blender.org> | 2005-04-24 23:50:07 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-04-24 23:50:07 +0400 |
commit | 71b561c03fa353faa5129c217520be35b91a38f7 (patch) | |
tree | fbf7ab530fd8cf6990f8aab5dd6cf440d726a648 /source/blender/blenkernel/BKE_effect.h | |
parent | 0094bc92dd05b0d73cd3faa8585459d99927e779 (diff) |
Bug #2467
For non-uniform scaled + rotated objects, the normal aligned Manipulator
got deformed (on multiple selected faces) or pointed wrong. Needed the
famous Transpose of Inverted Matrix trick here.
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
0 files changed, 0 insertions, 0 deletions