diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-07-20 08:14:21 +0400 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2005-07-20 08:14:21 +0400 |
commit | 259c7b6cad39720dd98044e90238f130716485c7 (patch) | |
tree | 72f4cb7fd4ceae3250c607ba594254ce52a6fecb /source/blender/blenkernel/BKE_effect.h | |
parent | ca1873df56db3a28fd650b132bdf74b992d0232c (diff) |
- added modifier_dependsOnTime to check if modifier needs updating
based on time change. would be nice if dep graph could handle this.
- made dep check if modifiers need update on time change
- fix render crash (access null)
- added new Build Effect modifier type. compared to old one works as
a full member of modifier system, means can apply subsurf, etc on
it, reorder, what have you. and it is all nice and self contained.
- removed old Build effect, old files convert to new style on load
- couldn't help myself, added a randomize feature to build effect
- removed Python BuildEffect support
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r-- | source/blender/blenkernel/BKE_effect.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index 4ed2febc0d7..df413fe5c9d 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -50,7 +50,6 @@ struct Effect *copy_effect(struct Effect *eff); void copy_act_effect(struct Object *ob); void copy_effects(struct ListBase *lbn, struct ListBase *lb); void deselectall_eff(struct Object *ob); -void set_buildvars(struct Object *ob, int *start, int *end); struct Particle *new_particle(struct PartEff *paf); struct PartEff *give_parteff(struct Object *ob); void where_is_particle(struct PartEff *paf, struct Particle *pa, float ctime, float *vec); |