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author | Sebastián Barschkis <sebbas@sebbas.org> | 2019-12-16 17:50:14 +0300 |
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committer | Sebastián Barschkis <sebbas@sebbas.org> | 2019-12-16 18:37:01 +0300 |
commit | d27ccf990c2b957a10f4676e3153f907829a4b22 (patch) | |
tree | 48667db9d5f51e3c951cb1106566a53db21d9adf /source/blender/blenkernel/BKE_fluid.h | |
parent | 7b87d3d34ec5bbaf777bdc27abdb69600915fce1 (diff) |
Mantaflow [Part 6]: Updates in /blender/source
A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming.
Reviewed By: sergey
Maniphest Tasks: T59995
Differential Revision: https://developer.blender.org/D3855
Diffstat (limited to 'source/blender/blenkernel/BKE_fluid.h')
-rw-r--r-- | source/blender/blenkernel/BKE_fluid.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_fluid.h b/source/blender/blenkernel/BKE_fluid.h new file mode 100644 index 00000000000..8ada379a293 --- /dev/null +++ b/source/blender/blenkernel/BKE_fluid.h @@ -0,0 +1,69 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) Blender Foundation. + * All rights reserved. + */ + +#ifndef __BKE_FLUID_H__ +#define __BKE_FLUID_H__ + +/** \file + * \ingroup bke + */ + +struct Scene; +struct FluidDomainSettings; +struct FluidModifierData; + +typedef float (*bresenham_callback)( + float *result, float *input, int res[3], int *pixel, float *tRay, float correct); + +struct Mesh *fluidModifier_do(struct FluidModifierData *mmd, + struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + struct Mesh *me); + +void fluidModifier_free(struct FluidModifierData *mmd); +void fluidModifier_reset(struct FluidModifierData *mmd); +void fluidModifier_createType(struct FluidModifierData *mmd); +void fluidModifier_copy(const struct FluidModifierData *mmd, + struct FluidModifierData *tmmd, + const int flag); + +void BKE_fluid_reallocate_fluid(struct FluidDomainSettings *mds, int res[3], int free_old); +void BKE_fluid_reallocate_copy_fluid(struct FluidDomainSettings *mds, + int o_res[3], + int n_res[3], + int o_min[3], + int n_min[3], + int o_max[3], + int o_shift[3], + int n_shift[3]); +void BKE_fluid_cache_free(struct FluidDomainSettings *mds, struct Object *ob, int cache_map); + +float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velocity[3]); +int BKE_fluid_get_data_flags(struct FluidDomainSettings *mds); + +void BKE_fluid_create_particle_system(struct Main *bmain, + struct Object *ob, + const char *pset_name, + const char *parts_name, + const char *psys_name, + const int psys_type); +void BKE_fluid_delete_particle_system(struct Object *ob, const int particle_type); + +#endif /* __BKE_FLUID_H__ */ |