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author | Campbell Barton <ideasman42@gmail.com> | 2019-11-07 08:52:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-11-07 08:56:21 +0300 |
commit | 79b703bb635ea719bbe31c1ece9884d2d298eaef (patch) | |
tree | 7ee7e896e8e66233f85dd425708a595f66607f48 /source/blender/blenkernel/BKE_font.h | |
parent | 85637311c28f49b55286d3287d4c7cefbcbca18a (diff) |
Fix T69822: Switching sculpt objects breaks undo
This introduces object mode tagging for data which hasn't yet been
written back to the ID data.
Now when selecting other sculpt objects, the original objects data is
flushed back to the ID before writing a memfile undo step.
Diffstat (limited to 'source/blender/blenkernel/BKE_font.h')
-rw-r--r-- | source/blender/blenkernel/BKE_font.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h index e440d617f7a..3dd2a551a93 100644 --- a/source/blender/blenkernel/BKE_font.h +++ b/source/blender/blenkernel/BKE_font.h @@ -61,6 +61,12 @@ typedef struct EditFont { int len, pos; int selstart, selend; + /** + * ID data is older than edit-mode data. + * Set #Main.is_memfile_undo_flush_needed when enabling. + */ + char needs_flush_to_id; + } EditFont; bool BKE_vfont_is_builtin(struct VFont *vfont); |