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authorTon Roosendaal <ton@blender.org>2009-01-23 17:43:25 +0300
committerTon Roosendaal <ton@blender.org>2009-01-23 17:43:25 +0300
commit66437a62a73966de8ccb673473ba69d6c1ed66a3 (patch)
tree6b200663643b67dea804e8b9805abf128a010493 /source/blender/blenkernel/BKE_font.h
parentf4133b730c93f6db985b6751d18b72ea7f429c34 (diff)
2.5
Font object + editing back. Was quite some work due to a myriad of globals all over! Works nicely 100% local now. To enable a single textedit operator, I've added a new keymap entry KM_TEXTEDIT, which gives all keyboard events to the handler. Also had to add a new keymap-add function to force a keymap handler in beginning of region handlers. In future this can be used to prioritize handlers. Also: split off the arrow keys (frame change) to a separate region level handler. Can be set with default flag in regiontype->keymapflag ED_KEYMAP_FRAMES
Diffstat (limited to 'source/blender/blenkernel/BKE_font.h')
-rw-r--r--source/blender/blenkernel/BKE_font.h22
1 files changed, 17 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h
index 3445e5b1ce2..d328ccd57f4 100644
--- a/source/blender/blenkernel/BKE_font.h
+++ b/source/blender/blenkernel/BKE_font.h
@@ -43,6 +43,7 @@ struct Object;
struct Curve;
struct objfnt;
struct TmpFont;
+struct CharInfo;
struct chartrans {
float xof, yof;
@@ -55,20 +56,31 @@ typedef struct SelBox {
float x, y, w, h;
} SelBox;
-extern struct SelBox *selboxes;
+typedef struct EditFont {
+ wchar_t *copybuf;
+ wchar_t *copybufinfo;
+
+ wchar_t *textbuf;
+ struct CharInfo *textbufinfo;
+ wchar_t *oldstr;
+ struct CharInfo *oldstrinfo;
+
+ float textcurs[4][2];
+
+} EditFont;
+
void BKE_font_register_builtin(void *mem, int size);
void free_vfont(struct VFont *sc);
void free_ttfont(void);
+struct VFont *get_builtin_font(void);
struct VFont *load_vfont(char *name);
struct TmpFont *vfont_find_tmpfont(struct VFont *vfont);
-struct chartrans *text_to_curve(struct Scene *scene, struct Object *ob, int mode);
-int style_to_sel(int style, int toggle);
-int mat_to_sel(void);
+struct chartrans *BKE_text_to_curve(struct Scene *scene, struct Object *ob, int mode);
-int getselection(struct Object *ob, int *start, int *end);
+int BKE_font_getselection(struct Object *ob, int *start, int *end);
void chtoutf8(unsigned long c, char *o);
void wcs2utf8s(char *dst, wchar_t *src);