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authorAlexander Ewering <blender@instinctive.de>2005-09-14 18:02:21 +0400
committerAlexander Ewering <blender@instinctive.de>2005-09-14 18:02:21 +0400
commit98bd4615b55bc66410764178148d91409bbf9ee1 (patch)
tree45e09576bdd916a2e1458abee75ccf7cd33c5a3a /source/blender/blenkernel/BKE_font.h
parent2cb24cefb2652870a457104d4f3ce6802ef9e16c (diff)
On behalf of Mika Saari, the famous Unicode Font support!
Further information is available here: http://wiki.blender.org/bin/view.pl/Blenderdev/UnicodeFont3D Shortlist of features: - Unicode character support for Font3D - UI to select characters from Unicode character list - UI to select Unicode table areas - Optimized character loading (Load only those characters which are used in font object) Please test extensively if it breaks anything, try also loading/saving files, packing fonts, etc. The official text regression file in the regression suite should be a good start. Thanks to mikasaari for this very useful addition!
Diffstat (limited to 'source/blender/blenkernel/BKE_font.h')
-rw-r--r--source/blender/blenkernel/BKE_font.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h
index ab0fcf6b994..fbc0d70fa22 100644
--- a/source/blender/blenkernel/BKE_font.h
+++ b/source/blender/blenkernel/BKE_font.h
@@ -56,6 +56,10 @@ int mat_to_sel(void);
void font_duplilist(struct Object *par);
int getselection(int *start, int *end);
+void chtoutf8(unsigned long c, char *o);
+void wcs2utf8s(char *dst, wchar_t *src);
+int wcsleninu8(wchar_t *src);
+int utf8towchar_(wchar_t *w, char *c);
#endif