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authorAlexander Ewering <blender@instinctive.de>2005-08-29 16:46:07 +0400
committerAlexander Ewering <blender@instinctive.de>2005-08-29 16:46:07 +0400
commita07394ef2cfd8cb54e68e8bfb1e7210ee4b2b1b4 (patch)
tree2fcb1b06b7e8dd989510190b8242203c9175905a /source/blender/blenkernel/BKE_font.h
parentc921ee25cc71decc843b230fb28a7fb195fb6786 (diff)
More text object fancyness, and fixes:
- "Flush" is now split into two seperate Alignment modes "Flush" and "Justify": - Justify does exactly the same as a normal word processor's justify function does, and in addition, it uses *whitespace* instead of *character spacing* (kerning) to fill lines. Much more readable. - Flush is pretty much the old Blender "Flush" mode - and as such it uses character spacing to fill lines. Just as Justify, this only works with at least one textframe. - Underlining for text objects. Not a lot to explain. New button "U" in the editbuttons, and CTRL-U as hotkey toggle underlining for newly entered characters or for the selection, just like CTRL-B/CTRL-I do for bold/italic. Underline height (thickness) and Underline position (vertical) can be set in the editbuttons. Implemented as CU_POLY polygon curves. - The B, U and i buttons (and the corresponding CTRL-B/U/I keystrokes) have been fixed to only affect *one* attribute at a time. Formerly, hitting CTRL-B when no other style was active, on a text portion with italics text, for example, would kill the italics and just apply bold. Now, these attributes always add or substract only, but do not replace the style. - In the past, there were bugs with material indices uninitialized, and thus crashes in the renderer with illegal material indices. Even though I assume they have been fixed, I've put in a check that checks (hah) if the material index of a character is illegal (bigger than ob->totcol), and then sets it to zero, and spits out a warning on stderr. If you see such warnings, please report and link to the .blend. - Bugfix: All alignment modes only worked if there were at least *two* lines of text in the text object. Fixed There's now a regression test file for text objects, please add to the corresponding repository: http://blender.instinctive.de/downloads/release/demo/text-regression.blend.gz
Diffstat (limited to 'source/blender/blenkernel/BKE_font.h')
-rw-r--r--source/blender/blenkernel/BKE_font.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h
index 9367f4816b5..ab0fcf6b994 100644
--- a/source/blender/blenkernel/BKE_font.h
+++ b/source/blender/blenkernel/BKE_font.h
@@ -51,7 +51,7 @@ void free_vfont(struct VFont *sc);
struct VFont *load_vfont(char *name);
struct chartrans *text_to_curve(struct Object *ob, int mode);
-int style_to_sel(void);
+int style_to_sel(int style, int toggle);
int mat_to_sel(void);
void font_duplilist(struct Object *par);
int getselection(int *start, int *end);