diff options
author | Alexander Ewering <blender@instinctive.de> | 2005-08-29 16:46:07 +0400 |
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committer | Alexander Ewering <blender@instinctive.de> | 2005-08-29 16:46:07 +0400 |
commit | a07394ef2cfd8cb54e68e8bfb1e7210ee4b2b1b4 (patch) | |
tree | 2fcb1b06b7e8dd989510190b8242203c9175905a /source/blender/blenkernel/BKE_font.h | |
parent | c921ee25cc71decc843b230fb28a7fb195fb6786 (diff) |
More text object fancyness, and fixes:
- "Flush" is now split into two seperate Alignment modes "Flush" and
"Justify":
- Justify does exactly the same as a normal word processor's justify
function does, and in addition, it uses *whitespace* instead of
*character spacing* (kerning) to fill lines. Much more readable.
- Flush is pretty much the old Blender "Flush" mode - and as such it
uses character spacing to fill lines. Just as Justify, this only
works with at least one textframe.
- Underlining for text objects. Not a lot to explain. New button "U" in
the editbuttons, and CTRL-U as hotkey toggle underlining for newly
entered characters or for the selection, just like CTRL-B/CTRL-I do for
bold/italic.
Underline height (thickness) and Underline position (vertical) can be
set in the editbuttons.
Implemented as CU_POLY polygon curves.
- The B, U and i buttons (and the corresponding CTRL-B/U/I keystrokes)
have been fixed to only affect *one* attribute at a time. Formerly,
hitting CTRL-B when no other style was active, on a text portion with
italics text, for example, would kill the italics and just apply bold.
Now, these attributes always add or substract only, but do not
replace the style.
- In the past, there were bugs with material indices uninitialized, and
thus crashes in the renderer with illegal material indices.
Even though I assume they have been fixed, I've put in a check that
checks (hah) if the material index of a character is illegal (bigger
than ob->totcol), and then sets it to zero, and spits out a warning
on stderr.
If you see such warnings, please report and link to the .blend.
- Bugfix: All alignment modes only worked if there were at least *two*
lines of text in the text object. Fixed
There's now a regression test file for text objects, please add to the
corresponding repository:
http://blender.instinctive.de/downloads/release/demo/text-regression.blend.gz
Diffstat (limited to 'source/blender/blenkernel/BKE_font.h')
-rw-r--r-- | source/blender/blenkernel/BKE_font.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h index 9367f4816b5..ab0fcf6b994 100644 --- a/source/blender/blenkernel/BKE_font.h +++ b/source/blender/blenkernel/BKE_font.h @@ -51,7 +51,7 @@ void free_vfont(struct VFont *sc); struct VFont *load_vfont(char *name); struct chartrans *text_to_curve(struct Object *ob, int mode); -int style_to_sel(void); +int style_to_sel(int style, int toggle); int mat_to_sel(void); void font_duplilist(struct Object *par); int getselection(int *start, int *end); |