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authorHans Goudey <h.goudey@me.com>2022-04-26 16:06:04 +0300
committerHans Goudey <h.goudey@me.com>2022-04-26 16:06:04 +0300
commitdb45292d8e0c29f399cba191e33f8388d9254357 (patch)
treec5540f9c433449f1d0e1d05a9a7daa209db8b62f /source/blender/blenkernel/BKE_geometry_set.hh
parentb7458f909cc2ada343207603f0ecbf0c42b28173 (diff)
Cleanup: Move anonymous attribute removal to geometry component
Implementing removal of anonymous attributes with `GeometryComponent` instead of `Mesh` makes it more reusable for other types like curves.
Diffstat (limited to 'source/blender/blenkernel/BKE_geometry_set.hh')
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index 559007d1aee..dfd9fccebbd 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -148,6 +148,12 @@ class GeometryComponent {
/** Returns true when the attribute has been deleted. */
bool attribute_try_delete(const blender::bke::AttributeIDRef &attribute_id);
+ /**
+ * Remove any anonymous attributes on the geometry (they generally shouldn't exist on original
+ * geometry).
+ */
+ void attributes_remove_anonymous();
+
/** Returns true when the attribute has been created. */
bool attribute_try_create(const blender::bke::AttributeIDRef &attribute_id,
AttributeDomain domain,