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authorHans Goudey <h.goudey@me.com>2020-12-10 19:50:37 +0300
committerHans Goudey <h.goudey@me.com>2020-12-10 19:50:37 +0300
commit8bdd996cd0de794f21d5f201a3af0a9cca9e8e5e (patch)
tree20031b69a7fdc185097d7d087c8e177fe6d25dd5 /source/blender/blenkernel/BKE_geometry_set.hh
parent3d25312617019178455dc6f68166c65c687a7041 (diff)
Geometry Nodes: Add helper function to check if attribute exists
Diffstat (limited to 'source/blender/blenkernel/BKE_geometry_set.hh')
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index 3398da9896b..b7cb9320086 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -88,6 +88,9 @@ class GeometryComponent {
GeometryComponentType type() const;
+ /* Return true when any attribute with this name exists, including built in attributes. */
+ bool attribute_exists(const blender::StringRef attribute_name) const;
+
/* Returns true when the geometry component supports this attribute domain. */
virtual bool attribute_domain_supported(const AttributeDomain domain) const;
/* Returns true when the given data type is supported in the given domain. */