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authorCampbell Barton <ideasman42@gmail.com>2020-12-16 08:26:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-12-16 08:26:23 +0300
commita869a61c88e37ce8a16676162ef7db3c62449b46 (patch)
treefbba30c32a6c5e14e9f2de3edfc959806f6d55bf /source/blender/blenkernel/BKE_geometry_set.hh
parentb347c4e9ca896c7f1149502962add1163db1e82c (diff)
Cleanup: sort struct blocks
Diffstat (limited to 'source/blender/blenkernel/BKE_geometry_set.hh')
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index 617e0c45ae4..90d444aa270 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -32,10 +32,10 @@
#include "BKE_attribute_access.hh"
#include "BKE_geometry_set.h"
+struct Collection;
struct Mesh;
-struct PointCloud;
struct Object;
-struct Collection;
+struct PointCloud;
/* Each geometry component has a specific type. The type determines what kind of data the component
* stores. Functions modifying a geometry will usually just modify a subset of the component types.