diff options
author | Jacques Lucke <jacques@blender.org> | 2021-02-16 14:07:10 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-02-16 14:07:10 +0300 |
commit | 21de1f91480ac2165517a4ba244fa0708a939baf (patch) | |
tree | 6be424f6019f0ebe0bba08fbda667270c7f9be42 /source/blender/blenkernel/BKE_geometry_set_instances.hh | |
parent | 39f60e6909e61b8b7982e637a2091a84d618ddd7 (diff) |
Geometry Nodes: move geometry set instance handling to separate file
In an upcoming commit I'll also move the make-instances-real functionality
to this file. This code is not essential to working with geometry sets in general,
so it makes sense to move it to a separate header.
Diffstat (limited to 'source/blender/blenkernel/BKE_geometry_set_instances.hh')
-rw-r--r-- | source/blender/blenkernel/BKE_geometry_set_instances.hh | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set_instances.hh b/source/blender/blenkernel/BKE_geometry_set_instances.hh new file mode 100644 index 00000000000..11725d75df9 --- /dev/null +++ b/source/blender/blenkernel/BKE_geometry_set_instances.hh @@ -0,0 +1,42 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "BKE_geometry_set.hh" + +namespace blender::bke { + +/** + * Used to keep track of a group of instances using the same geometry data. + */ +struct GeometryInstanceGroup { + /** + * The geometry set instanced on each of the transforms. The components are not necessarily + * owned here. For example, they may be owned by the instanced object. This cannot be a + * reference because not all instanced data will necessarily have a #geometry_set_eval. + */ + GeometrySet geometry_set; + + /** + * As an optimization to avoid copying, the same geometry set can be associated with multiple + * instances. Each instance is stored as a transform matrix here. Again, these must be owned + * because they may be transformed from the original data. TODO: Validate that last statement. + */ + Vector<float4x4> transforms; +}; + +Vector<GeometryInstanceGroup> geometry_set_gather_instances(const GeometrySet &geometry_set); + +} // namespace blender::bke |