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author | Hans Goudey <h.goudey@me.com> | 2021-10-15 22:20:53 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-10-15 22:20:53 +0300 |
commit | 19bab2a5360708242a5f6ea11b6e2ff03568a679 (patch) | |
tree | 50c4a4862ed08ca62809b462e273a3925649c9d8 /source/blender/blenkernel/BKE_geometry_set_instances.hh | |
parent | 76f386a37a9cf14ac729be048230f81a0a397fc8 (diff) |
Geometry Nodes: Object info node optional instance output
The object info node output an instance as a performance optimization.
Before that optimization was (almost) invisible to the user, but now
that we aren't automatically realizing instances, it isn't intuitive
for a single object to become an instance.
I refactored the transform node so its ability to translate/transform
an entire geometry set was more usable from elsewhere and exposed the
function to get a geometry set from an object.
Differential Revision: https://developer.blender.org/D12833
Diffstat (limited to 'source/blender/blenkernel/BKE_geometry_set_instances.hh')
-rw-r--r-- | source/blender/blenkernel/BKE_geometry_set_instances.hh | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set_instances.hh b/source/blender/blenkernel/BKE_geometry_set_instances.hh index 653450c7d8e..d7a60162e81 100644 --- a/source/blender/blenkernel/BKE_geometry_set_instances.hh +++ b/source/blender/blenkernel/BKE_geometry_set_instances.hh @@ -20,6 +20,8 @@ namespace blender::bke { +GeometrySet object_get_evaluated_geometry_set(const Object &object); + /** * Used to keep track of a group of instances using the same geometry data. */ |