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author | Bastien Montagne <montagne29@wanadoo.fr> | 2019-07-10 12:21:43 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2019-07-10 12:24:37 +0300 |
commit | 2e91fc39ac7cdfbb53d3165d9c44154d6775e0f2 (patch) | |
tree | 3b598c6859a2d26a691c62be13a2d57069d9f936 /source/blender/blenkernel/BKE_global.h | |
parent | e9d3e056d1a61a552fa616d1bd5b41570ae7d765 (diff) |
Fix broken Mesh 'calc_smooth_groups' logic.
We need to check both polygons of a manifold edge to be sure it is
actually smooth...
Reported by Hugo Sales (@someonewithpc) on blender.chat, thanks.
Diffstat (limited to 'source/blender/blenkernel/BKE_global.h')
0 files changed, 0 insertions, 0 deletions