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authorJoshua Leung <aligorith@gmail.com>2008-01-10 04:36:22 +0300
committerJoshua Leung <aligorith@gmail.com>2008-01-10 04:36:22 +0300
commit38a33eb7da8211c16fa63f73aa3d4a3e5d7773c3 (patch)
treec02ba2f994b734e06b8e590d188e3e25acbfb7d6 /source/blender/blenkernel/BKE_global.h
parent5b0b214407bd79d499eb79c46e5277578ba1ced0 (diff)
== Auto-Keyframing Refactor (Peach Request) ==
Refactored Auto-Keyframing to make it easier to add more options. There are now three "states" for auto-keying: off, add/replace keys, replace keys. Description of modes: 1) No auto-keying is done 2) Add new keyframes or replace existing ones if possible (old behaviour) 3) Only modify existing keys, but not insert new ones. Internally, I've moved the auto-keying settings out of G.flag and U.uiflag and moved them into their own variables in Userdef, and provided some macros to access those easily. As a result, old auto-keying settings are currently lost. Also, removed the manual calls to insertkey done in pose-relax. The reason auto-keying didn't work before was because the bones didn't have the BONE_TRANSFORM flag applied. Now, these are set temporarily. Todo(s): * Make icons for the TimeLine header menu (currently just a text menu) * Add version-patches for old files * Double-check code for all places that use auto-keying (i.e. PoseLib)
Diffstat (limited to 'source/blender/blenkernel/BKE_global.h')
-rw-r--r--source/blender/blenkernel/BKE_global.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index e71145e8d79..8aaa9e42289 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -180,7 +180,7 @@ typedef struct Global {
#define G_DRAW_FACEAREA (1 << 23)
#define G_DRAW_EDGEANG (1 << 24)
-#define G_RECORDKEYS (1 << 25)
+/* #define G_RECORDKEYS (1 << 25) also removed */
/*#ifdef WITH_VERSE*/
#define G_VERSE_CONNECTED (1 << 26)
#define G_DRAW_VERSE_DEBUG (1 << 27)
@@ -189,7 +189,7 @@ typedef struct Global {
#define G_SCULPTMODE (1 << 29)
#define G_PARTICLEEDIT (1 << 30)
-#define G_AUTOMATKEYS (1 << 30)
+/* #define G_AUTOMATKEYS (1 << 30) also removed */
#define G_HIDDENHANDLES (1 << 31) /* used for curves only */
/* macro for testing face select mode