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authorHans Goudey <h.goudey@me.com>2021-07-14 17:11:41 +0300
committerHans Goudey <h.goudey@me.com>2021-07-14 17:11:41 +0300
commit2acebcae24a6cb7cc5dcef6ddc437396e129da46 (patch)
tree1c902c7ee3dbaf1f3b4bde813e397047cfa0d90f /source/blender/blenkernel/BKE_gpencil.h
parent3de3c3c23a930943086ab9719f0abe5c069cc4b5 (diff)
Cleanup: Avoid duplication in line art stroke generation
The BKE_gpencil_stroke_add_points API function worked well for creating the primitives in the add object menu, but it expected a specific data format that doesn't make sense in a dynamic context. As evidence of that we can see the way source data was duplicated in the line art file just to use this API function. This commit solves that problem in two ways: - Clean up the line art function (this should make it faster too). - Move/rename the function so its intended use is more clear. Differential Revision: https://developer.blender.org/D11909
Diffstat (limited to 'source/blender/blenkernel/BKE_gpencil.h')
-rw-r--r--source/blender/blenkernel/BKE_gpencil.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index c11c34cb312..1f9c3e766aa 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -154,17 +154,6 @@ bool BKE_gpencil_merge_materials(struct Object *ob,
/* statistics functions */
void BKE_gpencil_stats_update(struct bGPdata *gpd);
-/* Utilities for creating and populating GP strokes */
-/* - Number of values defining each point in the built-in data
- * buffers for primitives (e.g. 2D Monkey)
- */
-#define GP_PRIM_DATABUF_SIZE 5
-
-void BKE_gpencil_stroke_add_points(struct bGPDstroke *gps,
- const float *array,
- const int totpoints,
- const float mat[4][4]);
-
struct bGPDstroke *BKE_gpencil_stroke_new(int mat_idx, int totpoints, short thickness);
struct bGPDstroke *BKE_gpencil_stroke_add(
struct bGPDframe *gpf, int mat_idx, int totpoints, short thickness, const bool insert_at_head);