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author | Campbell Barton <ideasman42@gmail.com> | 2021-07-16 04:45:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-16 04:45:52 +0300 |
commit | bf5b1fa7266c510b22428f7f176aef545846004c (patch) | |
tree | 35e1fbaaa184514deb1a4b3e8f6547d75bdc34ac /source/blender/blenkernel/BKE_gpencil.h | |
parent | 09b89da349fd08aea811cc770cf627fbda6d75ba (diff) |
Cleanup: remove redundant parentheses
Diffstat (limited to 'source/blender/blenkernel/BKE_gpencil.h')
-rw-r--r-- | source/blender/blenkernel/BKE_gpencil.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h index 1f9c3e766aa..92e70b41e7b 100644 --- a/source/blender/blenkernel/BKE_gpencil.h +++ b/source/blender/blenkernel/BKE_gpencil.h @@ -49,22 +49,22 @@ struct bGPDlayer_Mask; struct bGPDstroke; struct bGPdata; -#define GPENCIL_SIMPLIFY(scene) ((scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_ENABLE)) +#define GPENCIL_SIMPLIFY(scene) (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_ENABLE) #define GPENCIL_SIMPLIFY_ONPLAY(playing) \ (((playing == true) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_ON_PLAY)) || \ ((scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_ON_PLAY) == 0)) #define GPENCIL_SIMPLIFY_FILL(scene, playing) \ - ((GPENCIL_SIMPLIFY_ONPLAY(playing) && (GPENCIL_SIMPLIFY(scene)) && \ + ((GPENCIL_SIMPLIFY_ONPLAY(playing) && GPENCIL_SIMPLIFY(scene) && \ (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_FILL))) #define GPENCIL_SIMPLIFY_MODIF(scene) \ ((GPENCIL_SIMPLIFY(scene) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_MODIFIER))) #define GPENCIL_SIMPLIFY_FX(scene, playing) \ - ((GPENCIL_SIMPLIFY_ONPLAY(playing) && (GPENCIL_SIMPLIFY(scene)) && \ + ((GPENCIL_SIMPLIFY_ONPLAY(playing) && GPENCIL_SIMPLIFY(scene) && \ (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_FX))) #define GPENCIL_SIMPLIFY_TINT(scene) \ - ((GPENCIL_SIMPLIFY(scene)) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_TINT)) + (GPENCIL_SIMPLIFY(scene) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_TINT)) #define GPENCIL_SIMPLIFY_AA(scene) \ - ((GPENCIL_SIMPLIFY(scene)) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_AA)) + (GPENCIL_SIMPLIFY(scene) && (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_AA)) /* Vertex Color macros. */ #define GPENCIL_USE_VERTEX_COLOR(toolsettings) \ |