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authorTon Roosendaal <ton@blender.org>2005-12-14 18:58:52 +0300
committerTon Roosendaal <ton@blender.org>2005-12-14 18:58:52 +0300
commite65e6237a2a99df0c48670d704fee33145df7577 (patch)
tree807648a2b80ef156728e3b66a0db5276288c46ad /source/blender/blenkernel/BKE_group.h
parenta6cc7204d98e5c870ba106aa2ad4bbed097db1b2 (diff)
Orange; Magical Group relink option. :)
This is the case: - Empty has Group duplicator - Empty has NLA strips to animate the group On linking the Empty to another group (with button in ObjectButtons), it checks for the current strips in NLA, and tries to find the proper objects in the new Group, based on name matches. If not found, it sets the strip-objects to zero.
Diffstat (limited to 'source/blender/blenkernel/BKE_group.h')
-rw-r--r--source/blender/blenkernel/BKE_group.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index db4c83040a8..2a14c2f6ed5 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -51,6 +51,7 @@ int object_in_group(struct Object *ob, struct Group *group);
void group_tag_recalc(struct Group *group);
void group_handle_recalc_and_update(struct Object *parent, struct Group *group);
struct Object *group_get_member_with_action(struct Group *group, struct bAction *act);
+void group_relink_nla_objects(struct Object *ob);
#endif