diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-04 00:19:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-04 00:19:11 +0400 |
commit | 95670e03a01d30cda5a0f685974f28790be6809d (patch) | |
tree | e6d5756cbe51edb083cda2fceff087bda35c361a /source/blender/blenkernel/BKE_idprop.h | |
parent | a2c182e9233333fc3b8ff40d352113ec95e7e30c (diff) |
style cleanup / comment formatting for bli/bke/bmesh
Diffstat (limited to 'source/blender/blenkernel/BKE_idprop.h')
-rw-r--r-- | source/blender/blenkernel/BKE_idprop.h | 134 |
1 files changed, 69 insertions, 65 deletions
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h index c4321d25271..55dbca99684 100644 --- a/source/blender/blenkernel/BKE_idprop.h +++ b/source/blender/blenkernel/BKE_idprop.h @@ -58,8 +58,8 @@ typedef union IDPropertyTemplate { /* ----------- Property Array Type ---------- */ -/*note: as a start to move away from the stupid IDP_New function, this type - has it's own allocation function.*/ +/* note: as a start to move away from the stupid IDP_New function, this type + * has it's own allocation function.*/ IDProperty *IDP_NewIDPArray(const char *name); IDProperty *IDP_CopyIDPArray(IDProperty *array); @@ -93,104 +93,108 @@ void IDP_UnlinkID(struct IDProperty *prop); void IDP_SyncGroupValues(struct IDProperty *dest, struct IDProperty *src); /** - replaces all properties with the same name in a destination group from a source group. -*/ + * replaces all properties with the same name in a destination group from a source group. + */ void IDP_ReplaceGroupInGroup(struct IDProperty *dest, struct IDProperty *src); -/** checks if a property with the same name as prop exists, and if so replaces it. - Use this to preserve order!*/ +/** + * Checks if a property with the same name as prop exists, and if so replaces it. + * Use this to preserve order!*/ void IDP_ReplaceInGroup(struct IDProperty *group, struct IDProperty *prop); /** -This function has a sanity check to make sure ID properties with the same name don't -get added to the group. - -The sanity check just means the property is not added to the group if another property -exists with the same name; the client code using ID properties then needs to detect this -(the function that adds new properties to groups, IDP_AddToGroup, returns 0 if a property can't -be added to the group, and 1 if it can) and free the property. - -Currently the code to free ID properties is designesd to leave the actual struct -you pass it un-freed, this is needed for how the system works. This means -to free an ID property, you first call IDP_FreeProperty then MEM_freeN the -struct. In the future this will just be IDP_FreeProperty and the code will -be reorganized to work properly. -*/ + * This function has a sanity check to make sure ID properties with the same name don't + * get added to the group. + * + * The sanity check just means the property is not added to the group if another property + * exists with the same name; the client code using ID properties then needs to detect this + * (the function that adds new properties to groups, IDP_AddToGroup, returns 0 if a property can't + * be added to the group, and 1 if it can) and free the property. + * + * Currently the code to free ID properties is designesd to leave the actual struct + * you pass it un-freed, this is needed for how the system works. This means + * to free an ID property, you first call IDP_FreeProperty then MEM_freeN the + * struct. In the future this will just be IDP_FreeProperty and the code will + * be reorganized to work properly. + */ int IDP_AddToGroup(struct IDProperty *group, struct IDProperty *prop); /** this is the same as IDP_AddToGroup, only you pass an item - in the group list to be inserted after.*/ + * in the group list to be inserted after. */ int IDP_InsertToGroup(struct IDProperty *group, struct IDProperty *previous, struct IDProperty *pnew); /** \note this does not free the property!! - - To free the property, you have to do: - IDP_FreeProperty(prop); //free all subdata - MEM_freeN(prop); //free property struct itself - -*/ + * + * To free the property, you have to do: + * IDP_FreeProperty(prop); //free all subdata + * MEM_freeN(prop); //free property struct itself + */ void IDP_RemFromGroup(struct IDProperty *group, struct IDProperty *prop); IDProperty *IDP_GetPropertyFromGroup(struct IDProperty *prop, const char *name); /** same as above but ensure type match */ IDProperty *IDP_GetPropertyTypeFromGroup(struct IDProperty *prop, const char *name, const char type); -/** Get an iterator to iterate over the members of an id property group. - Note that this will automatically free the iterator once iteration is complete; - if you stop the iteration before hitting the end, make sure to call - IDP_FreeIterBeforeEnd().*/ +/** + * Get an iterator to iterate over the members of an id property group. + * Note that this will automatically free the iterator once iteration is complete; + * if you stop the iteration before hitting the end, make sure to call + * IDP_FreeIterBeforeEnd(). */ void *IDP_GetGroupIterator(struct IDProperty *prop); -/** Returns the next item in the iteration. To use, simple for a loop like the following: - while (IDP_GroupIterNext(iter) != NULL) { - . . . - }*/ +/** + * Returns the next item in the iteration. To use, simple for a loop like the following: + * while (IDP_GroupIterNext(iter) != NULL) { + * ... + * } + */ IDProperty *IDP_GroupIterNext(void *vself); -/** Frees the iterator pointed to at vself, only use this if iteration is stopped early; - when the iterator hits the end of the list it'll automatially free itself.*/ +/** + * Frees the iterator pointed to at vself, only use this if iteration is stopped early; + * when the iterator hits the end of the list it'll automatially free itself.*/ void IDP_FreeIterBeforeEnd(void *vself); /*-------- Main Functions --------*/ /** Get the Group property that contains the id properties for ID id. Set create_if_needed - to create the Group property and attach it to id if it doesn't exist; otherwise - the function will return NULL if there's no Group property attached to the ID.*/ + * to create the Group property and attach it to id if it doesn't exist; otherwise + * the function will return NULL if there's no Group property attached to the ID.*/ struct IDProperty *IDP_GetProperties(struct ID *id, int create_if_needed); struct IDProperty *IDP_CopyProperty(struct IDProperty *prop); int IDP_EqualsProperties(struct IDProperty *prop1, struct IDProperty *prop2); /** -Allocate a new ID. - -This function takes three arguments: the ID property type, a union which defines -it's initial value, and a name. - -The union is simple to use; see the top of this header file for its definition. -An example of using this function: - - IDPropertyTemplate val; - IDProperty *group, *idgroup, *color; - group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template. - - val.array.len = 4 - val.array.type = IDP_FLOAT; - color = IDP_New(IDP_ARRAY, val, "color1"); - - idgroup = IDP_GetProperties(some_id, 1); - IDP_AddToGroup(idgroup, color); - IDP_AddToGroup(idgroup, group); - -Note that you MUST either attach the id property to an id property group with -IDP_AddToGroup or MEM_freeN the property, doing anything else might result in -a memory leak. -*/ + * Allocate a new ID. + * + * This function takes three arguments: the ID property type, a union which defines + * it's initial value, and a name. + * + * The union is simple to use; see the top of this header file for its definition. + * An example of using this function: + * + * IDPropertyTemplate val; + * IDProperty *group, *idgroup, *color; + * group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template. + * + * val.array.len = 4 + * val.array.type = IDP_FLOAT; + * color = IDP_New(IDP_ARRAY, val, "color1"); + * + * idgroup = IDP_GetProperties(some_id, 1); + * IDP_AddToGroup(idgroup, color); + * IDP_AddToGroup(idgroup, group); + * + * Note that you MUST either attach the id property to an id property group with + * IDP_AddToGroup or MEM_freeN the property, doing anything else might result in + * a memory leak. + */ struct IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *name); /** \note this will free all child properties of list arrays and groups! - Also, note that this does NOT unlink anything! Plus it doesn't free - the actual struct IDProperty struct either.*/ + * Also, note that this does NOT unlink anything! Plus it doesn't free + * the actual struct IDProperty struct either.*/ void IDP_FreeProperty(struct IDProperty *prop); /** Unlinks any struct IDProperty<->ID linkage that might be going on.*/ |