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authorJoseph Eagar <joeedh@gmail.com>2007-05-22 08:41:21 +0400
committerJoseph Eagar <joeedh@gmail.com>2007-05-22 08:41:21 +0400
commit9ac39d2e99f4417d7514b63a077df2e232879f00 (patch)
treea5abd9154146f13c19de32053381be087a1c32f3 /source/blender/blenkernel/BKE_idprop.h
parent6b103057e8111fd9070f09e7751f7b9ad650eb27 (diff)
=ID Properties=
The code for preserving ID properties was apparently not working. Fixed that by adding a new function, IDP_ReplaceInGroup, that automatically handles overriding a property in a group while preserving the property order. Its odd though that the previous fix I had wasn't working :/
Diffstat (limited to 'source/blender/blenkernel/BKE_idprop.h')
-rw-r--r--source/blender/blenkernel/BKE_idprop.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index eed2d7d1ac5..92b624f80ab 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -78,6 +78,11 @@ void IDP_LinkID(struct IDProperty *prop, ID *id);
void IDP_UnlinkID(struct IDProperty *prop);
/*-------- Group Functions -------*/
+
+/*checks if a property with the same name as prop exists, and if so replaces it.
+ Use this to preserve order!*/
+void IDP_ReplaceInGroup(struct IDProperty *group, struct IDProperty *prop);
+
/*
This function has a sanity check to make sure ID properties with the same name don't
get added to the group.