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authorCampbell Barton <ideasman42@gmail.com>2011-11-22 03:56:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-22 03:56:32 +0400
commitda25b50ccb6a2a2c7d91ec588fe5c1b0e150ae4e (patch)
tree8abc36b362e479a6ba6aca8a8de417fd1c9d4d47 /source/blender/blenkernel/BKE_image.h
parent30fd1ab523393216a66a7debb7e42ec39e40a242 (diff)
image save operator now shares settings and UI with render & image out node.
details: - setting format options from python isnt possible anymore since this isnt exposed via op->properties, python should use image.save() function instead. - image save UI now hides 'Relative' option when copy is selected since it has no effect. - default image depth is set to 8 or more if the image has no float buffer, otherwise its set to 32 or less. other fixes: - image new was adding an image with a filepath set to "untitled", if this file happened to exist in the current directory a save on the generated image would overwrite it, now initialize to empty path. - BKE_ftype_to_imtype was returning an invalid value if ftype==0.
Diffstat (limited to 'source/blender/blenkernel/BKE_image.h')
-rw-r--r--source/blender/blenkernel/BKE_image.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index c24abfdf6f7..dae0821b27a 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -53,17 +53,17 @@ void BKE_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *re
int BKE_alphatest_ibuf(struct ImBuf *ibuf);
int BKE_write_ibuf_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
int BKE_write_ibuf(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
-void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, int imtype, const short use_ext, const short use_frames);
-int BKE_add_image_extension(char *string, int imtype);
-int BKE_ftype_to_imtype(int ftype);
-int BKE_imtype_to_ftype(int imtype);
-
-int BKE_imtype_is_movie(int imtype);
-int BKE_imtype_is_alpha_ok(int imtype);
-int BKE_imtype_is_zbuf_ok(int imtype);
-int BKE_imtype_is_compression_ok(int imtype);
-int BKE_imtype_is_quality_ok(int imtype);
-int BKE_imtype_is_depth_ok(int imtype);
+void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, char imtype, const short use_ext, const short use_frames);
+int BKE_add_image_extension(char *string, const char imtype);
+char BKE_ftype_to_imtype(const int ftype);
+int BKE_imtype_to_ftype(char imtype);
+
+int BKE_imtype_is_movie(const char imtype);
+int BKE_imtype_is_alpha_ok(const char imtype);
+int BKE_imtype_is_zbuf_ok(const char imtype);
+int BKE_imtype_is_compression_ok(const char imtype);
+int BKE_imtype_is_quality_ok(const char imtype);
+char BKE_imtype_is_depth_ok(const char imtype);
struct anim *openanim(const char *name, int flags, int streamindex);