diff options
author | Andre Susano Pinto <andresusanopinto@gmail.com> | 2009-10-06 05:58:22 +0400 |
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committer | Andre Susano Pinto <andresusanopinto@gmail.com> | 2009-10-06 05:58:22 +0400 |
commit | 63a88075b574e8f2f9adc041f423f49a7356d736 (patch) | |
tree | 951f1f65d74d052debdafa14f6ad22750b6aad04 /source/blender/blenkernel/BKE_image.h | |
parent | 11bdf6ea10ee7bc5e2862cdddbf42eddb06c42fa (diff) | |
parent | 69a24325742c617a9902376b061006dfb24f0a3c (diff) |
svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/blendersoc-2009-jaguarandi
Diffstat (limited to 'source/blender/blenkernel/BKE_image.h')
-rw-r--r-- | source/blender/blenkernel/BKE_image.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index 47ab6f324d3..85c3c716b8b 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -107,6 +107,11 @@ struct RenderResult; /* always call to make signals work */ struct ImBuf *BKE_image_get_ibuf(struct Image *ima, struct ImageUser *iuser); +/* same as above, but can be used to retrieve images being rendered in + * a thread safe way, always call both acquire and release */ +struct ImBuf *BKE_image_acquire_ibuf(struct Image *ima, struct ImageUser *iuser, void **lock_r); +void BKE_image_release_ibuf(struct Image *ima, void *lock); + /* returns existing Image when filename/type is same (frame optional) */ struct Image *BKE_add_image_file(const char *name, int frame); @@ -135,7 +140,8 @@ void BKE_image_user_new_image(struct Image *ima, struct ImageUser *iuser); struct RenderPass *BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser); /* for multilayer images as well as for render-viewer */ -struct RenderResult *BKE_image_get_renderresult(struct Scene *scene, struct Image *ima); +struct RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, struct Image *ima); +void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima); /* goes over all textures that use images */ void BKE_image_free_all_textures(void); |