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author | Matt Ebb <matt@mke3.net> | 2007-12-29 08:17:19 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2007-12-29 08:17:19 +0300 |
commit | 3c1ad6a295af33ee97847d80ff1e007369bdf96f (patch) | |
tree | 70b50df7a2247926554a1024e0e1f132ea90fc5a /source/blender/blenkernel/BKE_image.h | |
parent | 02b00e2fd742401aa1232e5b0e4dc618f268e9f3 (diff) |
* Displacement map baking
This is an extension on the work Brecht already did to implement normal map baking. I've updated the release notes page here with info and pics:
http://www.blender.org/development/current-projects/changes-since-244/render-baking/
Diffstat (limited to 'source/blender/blenkernel/BKE_image.h')
-rw-r--r-- | source/blender/blenkernel/BKE_image.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index b308342ac1e..47716e66077 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -114,7 +114,7 @@ struct ImBuf *BKE_image_get_ibuf(struct Image *ima, struct ImageUser *iuser); struct Image *BKE_add_image_file(const char *name); /* adds image, adds ibuf, generates color or pattern */ -struct Image *BKE_add_image_size(int width, int height, char *name, short uvtestgrid, float color[4]); +struct Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]); /* for reload, refresh, pack */ void BKE_image_signal(struct Image *ima, struct ImageUser *iuser, int signal); |