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authorMatt Ebb <matt@mke3.net>2009-11-22 16:44:09 +0300
committerMatt Ebb <matt@mke3.net>2009-11-22 16:44:09 +0300
commit8be7b757e3a467e464f59d2de42ccac85d2cc47d (patch)
tree5760eacb5db3bf1c025680e96cd8379c2249177a /source/blender/blenkernel/BKE_key.h
parent8fdaa263c0a2e9e85a86aa9ef5159b1554bc9aab (diff)
* New option on modifiers that don't change topology: Apply as Shape
Rather than applying the modifier to the object data, it will create a new shape with the deformed vertices in there. Only mesh at the moment, other object types on the todo.
Diffstat (limited to 'source/blender/blenkernel/BKE_key.h')
-rw-r--r--source/blender/blenkernel/BKE_key.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index c81d837689f..d5bae00d32e 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -59,6 +59,7 @@ void key_curve_normal_weights(float t, float *data, int type);
float *do_ob_key(struct Scene *scene, struct Object *ob);
struct Key *ob_get_key(struct Object *ob);
+struct KeyBlock *add_keyblock(struct Scene *scene, struct Key *key);
struct KeyBlock *ob_get_keyblock(struct Object *ob);
struct KeyBlock *ob_get_reference_keyblock(struct Object *ob);
struct KeyBlock *key_get_keyblock(struct Key *key, int index);