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author | Campbell Barton <ideasman42@gmail.com> | 2007-11-16 17:47:31 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-11-16 17:47:31 +0300 |
commit | ad700ba24fbc8ee8e216090bdb8157234409b29d (patch) | |
tree | 59fbdda2c00245ef5ba3877e89b4ea086f73b5da /source/blender/blenkernel/BKE_lattice.h | |
parent | fd3764f9a4cf197d220f5ec993178f2a4ff29326 (diff) |
* wizard_curve2tree.py - Automatic alpha blended, textured image joins using material textures and UV layers. Also added some detail options and made it easier to get low poly results.
* Mesh.c bugfix, "mesh.verts = None" didn't set the mesh->mselect pointer to NULL, wizard_curve2tree so would crash when in editmode.
* Texture.py - MTex.uvlayer doc was missing
* buttons_shading.c - Stencil tooltip was stupid.
Diffstat (limited to 'source/blender/blenkernel/BKE_lattice.h')
0 files changed, 0 insertions, 0 deletions