diff options
author | Chris Clyne <lateasusual> | 2020-03-26 21:33:27 +0300 |
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committer | Bastien Montagne <b.mont29@gmail.com> | 2020-03-26 21:36:51 +0300 |
commit | d1972e50cbef6e2a40ffc259f10e08493511dc66 (patch) | |
tree | 1a32794c1c85fef8bc1307ecd7fb2ad562c20b91 /source/blender/blenkernel/BKE_layer.h | |
parent | 839f0cfa41f2f209774b3a7d222529954a788466 (diff) |
Add option to Copy the active view layer, and add an empty view layer
Modify the view layer add operator (and underlying `BKE_view_layer_add`)
to allow for copying the current view layer, as well as adding a new one
but with all LayerCollections disabled by default (this is important for
heavy scenes where currently adding view layers can take a long time due
to enabling every collection by default).
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6862
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 19eb40debe6..7059675ec7d 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -44,10 +44,19 @@ struct Scene; struct View3D; struct ViewLayer; +typedef enum eViewLayerCopyMethod { + VIEWLAYER_ADD_NEW = 0, + VIEWLAYER_ADD_EMPTY = 1, + VIEWLAYER_ADD_COPY = 2, +} eViewLayerCopyMethod; + struct ViewLayer *BKE_view_layer_default_view(const struct Scene *scene); struct ViewLayer *BKE_view_layer_default_render(const struct Scene *scene); struct ViewLayer *BKE_view_layer_find(const struct Scene *scene, const char *layer_name); -struct ViewLayer *BKE_view_layer_add(struct Scene *scene, const char *name); +struct ViewLayer *BKE_view_layer_add(Scene *scene, + const char *name, + ViewLayer *view_layer_source, + const int type); /* DEPRECATED */ struct ViewLayer *BKE_view_layer_context_active_PLACEHOLDER(const struct Scene *scene); |