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authorDalai Felinto <dfelinto@gmail.com>2017-03-03 18:14:21 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-03-09 01:35:54 +0300
commit3a1748146bcdb0d99d9620b3a52b77110e2eb5f1 (patch)
treede2812110ce27e2f0f7e33ce15edd1c47dbd58d8 /source/blender/blenkernel/BKE_layer.h
parent9b2877ad88baaeb30f858359479554320c19448d (diff)
Layers: move SceneCollection
This is to be used from the Outliner, when dragging and dropping. It does not include moving LayerCollection (from Active Render Layer)
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r--source/blender/blenkernel/BKE_layer.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index aa1d537a28e..14324f27bfe 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -84,9 +84,14 @@ struct LayerCollection *BKE_layer_collection_active(struct SceneLayer *sl);
int BKE_layer_collection_count(struct SceneLayer *sl);
int BKE_layer_collection_findindex(struct SceneLayer *sl, struct LayerCollection *lc);
-void BKE_layer_collection_reinsert_after(const struct Scene *scene, struct SceneLayer *sl,
+bool BKE_layer_collection_reinsert_after(const struct Scene *scene, struct SceneLayer *sl,
struct LayerCollection *lc_reinsert, struct LayerCollection *lc_after);
-void BKE_layer_collection_reinsert_into(struct LayerCollection *lc_reinsert, struct LayerCollection *lc_into);
+
+bool BKE_layer_collection_move_above(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
+bool BKE_layer_collection_move_below(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
+bool BKE_layer_collection_move_into(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
+
+void BKE_layer_collection_resync(const struct Scene *scene, const struct SceneCollection *sc);
struct LayerCollection *BKE_collection_link(struct SceneLayer *sl, struct SceneCollection *sc);