Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-12-01 16:24:21 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-12-01 19:15:54 +0300
commitbe9e469ead227aee8d4c29b98a125cf599c5c8bb (patch)
tree381ee3e58a94495a923c575bb8185899d84ab4bc /source/blender/blenkernel/BKE_layer.h
parente8c15e0ed15f8369d0d0f706b4953fb64e357902 (diff)
Groups and collection: initial integration
Since we are ditching layers from Blender (2.8) we need a replacement to control groups visibility. This commit introduces collections as the building blocks for groups, allowing users to control visibility as well as overrides for groups. Features ======== * Groups now have collections This way you can change the visibility of a collection inside a group, and add overrides which are part of the group and are prioritized over other overrides. * Outliner Groups can inspect their collections, change visibility, and add/remove members. To change an override of a group collection, you need to select an instance of the group, and then you can choose "group" in the collection properties editor to edit this group active collection instead of the view layer one. * Dupli groups overrides We can now have multiple instances of the same group with an original "override" and different overrides depending on the collection the instanced object is part of. Technical ========= * Layers We use the same api for groups and scene as much as possible. Reviewers: sergey (depsgraph), mont29 (read/write and user count) Differential Revision: https://developer.blender.org/D2892
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r--source/blender/blenkernel/BKE_layer.h28
1 files changed, 17 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index ecad9c21f99..55337fa5ed0 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -42,6 +42,7 @@ extern "C" {
struct Base;
struct EvaluationContext;
+struct Group;
struct ID;
struct IDProperty;
struct LayerCollection;
@@ -59,6 +60,7 @@ void BKE_layer_exit(void);
struct ViewLayer *BKE_view_layer_from_scene_get(const struct Scene *scene);
struct ViewLayer *BKE_view_layer_from_workspace_get(const struct Scene *scene, const struct WorkSpace *workspace);
struct ViewLayer *BKE_view_layer_add(struct Scene *scene, const char *name);
+struct ViewLayer *BKE_view_layer_group_add(struct Group *group);
/* DEPRECATED */
struct ViewLayer *BKE_view_layer_context_active_PLACEHOLDER(const struct Scene *scene);
@@ -68,12 +70,16 @@ void BKE_view_layer_free(struct ViewLayer *view_layer);
void BKE_view_layer_selected_objects_tag(struct ViewLayer *view_layer, const int tag);
struct Object *BKE_view_layer_camera_find(struct ViewLayer *view_layer);
-struct ViewLayer *BKE_view_layer_find_from_collection(const struct Scene *scene, struct LayerCollection *lc);
+struct ViewLayer *BKE_view_layer_first_from_id(const struct ID *owner_id);
+struct ViewLayer *BKE_view_layer_find_from_collection(const struct ID *owner_id, struct LayerCollection *lc);
struct Base *BKE_view_layer_base_find(struct ViewLayer *view_layer, struct Object *ob);
-struct Base *BKE_view_layer_base_find_by_name(struct ViewLayer *view_layer, struct Object *ob);
void BKE_view_layer_base_deselect_all(struct ViewLayer *view_layer);
void BKE_view_layer_base_select(struct ViewLayer *view_layer, struct Base *selbase);
+void BKE_view_layer_copy_data(struct ViewLayer *view_layer_dst, struct ViewLayer *view_layer_src,
+ struct SceneCollection* mc_dst, struct SceneCollection* mc_src,
+ const int flag);
+
void BKE_layer_collection_free(struct ViewLayer *view_layer, struct LayerCollection *lc);
struct LayerCollection *BKE_layer_collection_get_active(struct ViewLayer *view_layer);
@@ -84,11 +90,11 @@ int BKE_layer_collection_count(struct ViewLayer *view_layer);
struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *view_layer, const int index);
int BKE_layer_collection_findindex(struct ViewLayer *view_layer, const struct LayerCollection *lc);
-bool BKE_layer_collection_move_above(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
-bool BKE_layer_collection_move_below(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
-bool BKE_layer_collection_move_into(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
+bool BKE_layer_collection_move_above(const struct ID *owner_id, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
+bool BKE_layer_collection_move_below(const struct ID *owner_id, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
+bool BKE_layer_collection_move_into(const struct ID *owner_id, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
-void BKE_layer_collection_resync(const struct Scene *scene, const struct SceneCollection *sc);
+void BKE_layer_collection_resync(const struct ID *owner_id, const struct SceneCollection *sc);
struct LayerCollection *BKE_collection_link(struct ViewLayer *view_layer, struct SceneCollection *sc);
@@ -102,13 +108,13 @@ bool BKE_scene_has_object(struct Scene *scene, struct Object *ob);
/* syncing */
-void BKE_layer_sync_new_scene_collection(struct Scene *scene, const struct SceneCollection *sc_parent, struct SceneCollection *sc);
-void BKE_layer_sync_object_link(const struct Scene *scene, struct SceneCollection *sc, struct Object *ob);
-void BKE_layer_sync_object_unlink(const struct Scene *scene, struct SceneCollection *sc, struct Object *ob);
+void BKE_layer_sync_new_scene_collection(struct ID *owner_id, const struct SceneCollection *sc_parent, struct SceneCollection *sc);
+void BKE_layer_sync_object_link(const struct ID *owner_id, struct SceneCollection *sc, struct Object *ob);
+void BKE_layer_sync_object_unlink(const struct ID *owner_id, struct SceneCollection *sc, struct Object *ob);
/* override */
-void BKE_override_view_layer_datablock_add(struct ViewLayer *view_layer, int id_type, const char *data_path, const struct ID *id);
+void BKE_override_view_layer_datablock_add(struct ViewLayer *view_layer, int id_type, const char *data_path, const struct ID *owner_id);
void BKE_override_view_layer_int_add(struct ViewLayer *view_layer, int id_type, const char *data_path, const int value);
void BKE_override_layer_collection_boolean_add(struct LayerCollection *layer_collection, int id_type, const char *data_path, const bool value);
@@ -152,7 +158,7 @@ void BKE_collection_engine_property_value_set_bool(struct IDProperty *props, con
/* evaluation */
void BKE_layer_eval_layer_collection_pre(const struct EvaluationContext *eval_ctx,
- struct Scene *scene,
+ struct ID *owner_id,
struct ViewLayer *view_layer);
void BKE_layer_eval_layer_collection(const struct EvaluationContext *eval_ctx,
struct LayerCollection *layer_collection,