diff options
author | Bastien Montagne <bastien@blender.org> | 2021-09-30 16:22:16 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2021-09-30 17:00:29 +0300 |
commit | 1a72744ddc4a34ce32f308a9011423c2099b49d3 (patch) | |
tree | 7aad8f49a71fcff1c61c456c26b6f10d28c89ca5 /source/blender/blenkernel/BKE_lib_id.h | |
parent | 779ea49af785bcd7a2911cba1a929856e21f2c3c (diff) |
Fix T90246: Full Copy'ing a scene confuses physics in the original scene.
Handling of RigidBody data in duplicate of scenes/collections was very
wrong. This commit:
- Add handling of duplication of RB collections when fully duplicating
a scene.
- Fix Object duplication trying to add duplicated RB objects to
matching RBW collections.
While the later behavior is desired when only duplicated objects, when
duplicating their collections and/or scenes it is actually very bad, as
it would add back new object duplicates to old (RBW) collections.
Diffstat (limited to 'source/blender/blenkernel/BKE_lib_id.h')
-rw-r--r-- | source/blender/blenkernel/BKE_lib_id.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h index 36f57209e33..d2a8ec2e332 100644 --- a/source/blender/blenkernel/BKE_lib_id.h +++ b/source/blender/blenkernel/BKE_lib_id.h @@ -133,6 +133,9 @@ enum { LIB_ID_COPY_SHAPEKEY = 1 << 26, /** EXCEPTION! Specific deep-copy of node trees used e.g. for rendering purposes. */ LIB_ID_COPY_NODETREE_LOCALIZE = 1 << 27, + /** EXCEPTION! Specific handling of RB objects regarding collections differs depending whether we + duplicate scene/collections, or objects. */ + LIB_ID_COPY_RIGID_BODY_NO_COLLECTION_HANDLING = 1 << 28, /* *** Helper 'defines' gathering most common flag sets. *** */ /** Shapekeys are not real ID's, more like local data to geometry IDs... */ @@ -261,7 +264,8 @@ struct ID *BKE_id_copy_ex(struct Main *bmain, const int flag); struct ID *BKE_id_copy_for_duplicate(struct Main *bmain, struct ID *id, - const uint duplicate_flags); + const uint duplicate_flags, + const int copy_flags); void BKE_lib_id_swap(struct Main *bmain, struct ID *id_a, struct ID *id_b); void BKE_lib_id_swap_full(struct Main *bmain, struct ID *id_a, struct ID *id_b); |