diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-21 04:57:20 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-09-21 05:00:01 +0300 |
commit | 5517c848bdf18df758466c0c6c8b7389f9df558a (patch) | |
tree | 5a7fecd5e76dc439e0b4b7e04ab0893c562d474c /source/blender/blenkernel/BKE_lib_id.h | |
parent | e9bdf8ebc3774f8f866ec9562b4552c98c7fd22f (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenkernel/BKE_lib_id.h')
-rw-r--r-- | source/blender/blenkernel/BKE_lib_id.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h index 86be68e5c64..aa3bdb502f8 100644 --- a/source/blender/blenkernel/BKE_lib_id.h +++ b/source/blender/blenkernel/BKE_lib_id.h @@ -77,19 +77,19 @@ void BKE_libblock_runtime_reset_remapping_status(struct ID *id) ATTR_NONNULL(1); /* *** ID's session_uuid management. *** */ /** - * When an ID's uuid is of that value, it is unset/invalid (e.g. for runtime IDs, etc.). + * When an ID's UUID is of that value, it is unset/invalid (e.g. for runtime IDs, etc.). */ #define MAIN_ID_SESSION_UUID_UNSET 0 /** - * Generate a session-wise uuid for the given \a id. + * Generate a session-wise UUID for the given \a id. * * \note "session-wise" here means while editing a given .blend file. Once a new .blend file is - * loaded or created, undo history is cleared/reset, and so is the uuid counter. + * loaded or created, undo history is cleared/reset, and so is the UUID counter. */ void BKE_lib_libblock_session_uuid_ensure(struct ID *id); /** - * Re-generate a new session-wise uuid for the given \a id. + * Re-generate a new session-wise UUID for the given \a id. * * \warning This has a few very specific use-cases, no other usage is expected currently: * - To handle UI-related data-blocks that are kept across new file reading, when we do keep @@ -150,7 +150,7 @@ enum { LIB_ID_COPY_NO_PREVIEW = 1 << 17, /** Copy runtime data caches. */ LIB_ID_COPY_CACHES = 1 << 18, - /** Don't copy id->adt, used by ID data-block localization routines. */ + /** Don't copy `id->adt`, used by ID data-block localization routines. */ LIB_ID_COPY_NO_ANIMDATA = 1 << 19, /** Mesh: Reference CD data layers instead of doing real copy - USE WITH CAUTION! */ LIB_ID_COPY_CD_REFERENCE = 1 << 20, |