diff options
author | Patrick Mours <pmours@nvidia.com> | 2022-11-11 22:20:47 +0300 |
---|---|---|
committer | Patrick Mours <pmours@nvidia.com> | 2022-11-11 22:21:08 +0300 |
commit | 9d827a1834ab0e2211488251dc9133e7164652dd (patch) | |
tree | 59729b681decbac65e21ff3503a0253639f46707 /source/blender/blenkernel/BKE_lib_query.h | |
parent | 1fdaf748bf4a6b65465602aefa36868e69b4c30f (diff) |
Fix OSL object matrix with Cycles on the GPU
The OSL GPU services implementation of "osl_get_matrix" and
"osl_get_inverse_matrix" was missing support for the "common",
"shader" and "object" matrices and thus any matrix operations in OSL
shaders using these would not work. This patch adds the proper
implementation copied from the OSL CPU services.
Maniphest Tasks: T101222
Diffstat (limited to 'source/blender/blenkernel/BKE_lib_query.h')
0 files changed, 0 insertions, 0 deletions