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authorCampbell Barton <ideasman42@gmail.com>2010-02-15 11:50:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-02-15 11:50:04 +0300
commit83fd3fbb433c3899f92de2078dd6a9350722da8d (patch)
tree4e149346d7afb837fbda7f3b4ac79ce97f77d54c /source/blender/blenkernel/BKE_library.h
parent12cd5617ea38039fcae77bdd6a8216b041fb0ce0 (diff)
copy animdata and id-props when copying material node tree's to avoid double memory frees or node trees sharing animdata when they shouldnt.
Diffstat (limited to 'source/blender/blenkernel/BKE_library.h')
-rw-r--r--source/blender/blenkernel/BKE_library.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 7c8a69b82d8..b859dbe6f51 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -42,6 +42,7 @@ struct bContext;
void *alloc_libblock(struct ListBase *lb, short type, const char *name);
void *copy_libblock(void *rt);
+void copy_libblock_data(struct ID *id, const struct ID *id_from);
void id_lib_extern(struct ID *id);
void id_us_plus(struct ID *id);