diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-01-05 08:33:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-05 08:33:27 +0300 |
commit | 370adc51ffa31af482b94b3ba15f601987e29a40 (patch) | |
tree | adf9ec95334383567e924e2e4a3705b59aeed3cc /source/blender/blenkernel/BKE_library.h | |
parent | d387c1944482309b46576f8771779f1da9b4e585 (diff) |
py api function to tag all ID blocks, was available in 2.4x as.
bpy.data.meshes.tag = True
But this was only useful for setting so make it a function for 2.5x.
bpy.data.objects.tag(False)
X3D: use tagging rather then a name dictionary, this fixes a bug where library name overlaps could mix up names.
Diffstat (limited to 'source/blender/blenkernel/BKE_library.h')
-rw-r--r-- | source/blender/blenkernel/BKE_library.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h index 534427c9da3..f956749dc9d 100644 --- a/source/blender/blenkernel/BKE_library.h +++ b/source/blender/blenkernel/BKE_library.h @@ -65,7 +65,10 @@ int set_listbasepointers(struct Main *main, struct ListBase **lb); void free_libblock(struct ListBase *lb, void *idv); void free_libblock_us(struct ListBase *lb, void *idv); void free_main(struct Main *mainvar); -void tag_main(struct Main *mainvar, int tag); + +void tag_main_idcode(struct Main *mainvar, const short type, const short tag); +void tag_main_lb(struct ListBase *lb, const short tag); +void tag_main(struct Main *mainvar, const short tag); void rename_id(struct ID *id, const char *name); void name_uiprefix_id(char *name, struct ID *id); |